AWARDS:
Master Maniera Medal(D-LEAGUE) - World Architecture Student Award (2022)
World Championship bronze medal - World Architecture Student Award (2022)
Honorable Mention- Non Architecture Aspatial Category (2023)
BLOG:-https://architectureurbanism.com/Projects/view_project/cUVNNHBqbGd4aVhtbGkvWDdvN0Y3Zz09
KEYWORDS:
Materiality, Algorithmic Art, Sculptural Exploration ,Interdisciplinary, Computational Creativity, Innovative Materials, Dynamic Forms, Digital Fabrication, Conceptual Art
"Shaping Things" is an exploration that marries traditional material-based craftsmanship with the precision and innovation of algorithmic design. This project investigates the fluid and transformative properties of polyester resin, employing advanced computational tools to manipulate the material in ways that challenge conventional design practices. The core of the concept is the intersection of the natural and the artificial—how organic forms can be reinterpreted and reimagined through the lens of digital technology.
By using VEX algorithms within SideFX Houdini, the project explores the dynamic behavior of resin, from its fluid states to its final hardened forms. This process is not just about creating visually striking objects but also about understanding and documenting the material's response to various environmental factors, such as gravity and temperature. The project also reinterprets traditional Japanese joinery techniques in resin, blending the precision of handcraft with the flexibility of digital fabrication.
The result is a series of modular, organic, and minimalist structures that embody the tension between control and chaos, between tradition and innovation. "Shaping Things" is a commentary on the future of design, where the boundaries between the physical and digital worlds continue to blur, opening up new possibilities for artistic expression and material innovation.
software used : SideFx Houdini - Cinema 4D - Zbrush - Adobe After Effects
special thanks to Kamalika Jashu